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STORY

After freeing the Earth from Count Dracula and his vampires in his latest adventure, Brok must return to the planet Hawkland, but discovers that the keys to activate the teleporter that will take him to his ship "Andromeda" parked at the lunar station, have been stolen. by one of the vampire's minions and hidden safely in an old fortress. Some creatures have used the transporter and invaded the lunar station and stolen the gems that fuel the ship "Andromeda" and the navigation sphere.

Brok must recover the scroll containing the transportation keys, the crystal sphere and the energy gems and teleport to the lunar station, in order to return in his ship to the planet Hawkland.

Get the 4 keys that will take you to the teleporter and avoid the enemies you find on your way to recover your ship.

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HISTORIA

Después de liberar la Tierra del conde Drácula y sus vampiros en su última aventura, Brok debe volver al planeta Hawkland, pero descubre que las claves para activar el teletransportador que le llevará a su nave "Andromeda" estacionada en la estación lunar, ha sido robada por uno de los esbirros del vampiro y ocultada a buen recaudo en una antigua fortaleza. Algunas criaturas han utilizado el transportador e invadido la estación lunar y robado los gemas que sirven de combustible a la nave "Andromeda" y la esfera de navegación.

Brok debe recuperar el pergamino que contiene las claves de transportación, la esfera de cristal y lo gemas energéticas y teletransportarse a la estación lunar, para poder regresar en su nave al planeta Hawkland.

Consigue las 4 llaves que te llevaran al teletransportador y esquiva a los enemigos que encuentres en tu camino para poder recuperar tu nave.



Updated 19 days ago
StatusIn development
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorSrHead
GenrePlatformer

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Brok_v.093_demo.d64 170 kB

Development log

Comments

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(1 edit)

Nice sequel to the Codies' Vampire. Nice clean graphics, and animation. I expect this is possibly a sequel to the original Vampire?. 

Thanks for your comment Richard. The music for this game is being made by Narcisound. But it is a great honor for me that you have offered. But I don't rule out that you can help me on the next project :)

Needs a bit too pixel-exact movement for my taste. Wouldn't have made the level without the walkthrough video, because I either fell through the clouds or got stuck on the roof.

It's true, I think I've been too influenced by games like Manic Miner or Abusimbel Profanation :)

Thanks for the latest update. We are waiting for another one :)

I need practising little more, but nice game. Waiting final release.🙂

I also included it in my February 2024 New Games On C64 video.

Brilliant. I just subscribed. Thank you

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Nice game! Our German-language review can be found in our recorded livestream starting at 01:28:10. Subscription to our YouTube or Twitch channel is welcome. 🙂

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Subscribed! Thank you 🙂

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I do hope it will have the energy depletion model like Vampire; it's instant death now :)) . Btw if you want some 'box art' at some point; let me know.

¡¡Está quedando espectacular!! espero verlo terminado

A finales de marzo sacaré una nueva versión con mas niveles y algunas mejoras. En principio, primero saldrá en el disco de portada de la revista ZZAP! 64. Pero luego lo publicaré en itch.io :)

Soy el fan número 1, aquí estaré esperando.

With the recent release of the ZX Spectrum version, I wondered if we ever would get it for C64 as I played Vampire (Phantomas 2) to death back in the day. And it even has the 'alternative' C64 sprite! Very Cool! was hoping for a sequel on C64 since Phantomas: Saga Infinity was released for MSX in 2006 (doesn't that make this part IV?).

Well, it can be considered a prequel, before the events narrated in Phantomas: Infinity Saga. It is a direct continuation of the Phatomas II/Vampire story.

(2 edits)

Going the 'Return to Monkey Island ' route so to speak :). Nice.  I think I got a bit confused though. I thought this was going to be 'simply' a conversion of the ZX Spectrum game 'Phantomas Tales 4 Severin Sewers' (with the sprite being swapped for the C64 one). But your game looks far different (and better !). Really looking forward to this. Hopefully it will be a very nice (big) map, like Vampire (for me to draw ofcourse:) ). 

I'm glad you like it. Thanks for the feedbac :)

Promising game. Very good graphics. Interesting controls with short and long jumps. It has quite trolly level design which is a plus XD

thank you :)

Quite difficult! Wondering if we can have this game, a new version, as exclusive on our coverdisk for the ZZAP! 64 magazine (next issue due end of March). Please contact me via: jazzcat64@gmail.com

Está muy chulo. Qué recuerdos de los Phantomas de Dinamic jeje. Por favor, haz que el juego final esté disponible para todo el mundo... 🙏🙏🙏

Up the developer. For ZZAP! 64, we just release the game there, after the magazine is released, it is then up to the developer if they spread it on their webpage or such. Greetings!

Hard as a nails but good game !

(1 edit)

Excellent, thank you! ;-)
commodoreblog.uk

Good job! https://c64universe.wordpress.com/2024/02/07/phantomas-iii-the-return-of-brok-pr...

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Thank you so much :)

Probado el motor y lo veo perfecto. Ahora a darle caña a las pantallas. Muchas felicidades, para primer proyecto ASM hay nivelazo aquí.

Enhorabuena! 

Nice demo!